Archive for the 'Personal Rants' Category

Ubuntu as the New Standard

Friday, June 5th, 2009

Initially the emergence garnered a lot of criticism from Linux die hards as many claimed it was insulting to mistake Ubuntu for Linux and claimed it was too buggy and bloated. Ubuntu has stayed the course and usurped the competition year by year. As a Linux purist (build your own kernel, make your own packages when needed etc), I am personally now willing to make the change to Ubuntu on any of my new systems and when I upgrade my server, I will use Ubuntu and there are many reasons for it. Here are the problems which are now myths that Ubuntu has endured and some of its strengths and why it is most likely the best distro for just about anyone to use (zealots excluded).

Too bloated – Ubuntu now comes in many flavors and for anyone who is at least at an intermediate level, turning off or even removing unneeded services or applications should not be an issue.

Slow compared to other distros – aside from the previous point, Ubuntu has also sped up its boot time quite a bit with the Jaunty Jackalope 9.04 release.

Not enough packages available – with the usage of universe and multiverse, you can obtain just about any application you need.

Bloated default kernel – Ubuntu has improved its core kernel quite a bit over the years and there is a way to recompile the default Ubuntu kernel to suit your needs if you are that picky (if Im not doing it, you probably don’t need to).

Not flashy enough – Ubuntu’s use of compiz and it’s improved grub splash image are sleek and seemless.

64 bit – Ubuntu’s 64 bit version is as polished as any other distros these days.

Community – Ubuntu has a wealth of information on their forums that is useful not only for Ubuntu for other Linux distros.

Benchmarking – when anyone does benchmarking, Ubuntu is the version that just about everyone uses so you get to see what your OS can do and how it compares.

Safe upgrading – Although Ubuntu doesn’t have a rolling release style of upgrading, it does have a graphical upgrade tool (update-manager) which makes moving to the next major release quite painless. I have thoroughly used Ubuntu through alpha, beta and offical releases and I can say that by the time the official release comes around, there are fewers issues upgrading with Ubuntu than even its own derivatives.

I’ve been a long time user of a distro that afforded me all of the control I wanted over the years, but ultimately, now after several years of Ubuntu polishing, that control is no longer an advantage. It’s time to make the switch. At this time, there is no other distro that meets the mark on as many levels as the product of Canonical. It’s clear that they are here to stay and have conjured up a well oiled machine that continues to glide smoothly across the Linux landscape. Ubuntu is not just worthy of converting Windows users, it is worthy of converting most Linux users.

How to Easily Change 720p MKV Container for Playback on PS3

Friday, February 13th, 2009

One of the great things about the PS3 is the powerful processor which among other things, will allow for more cpu intensive and larger video files to play. Although Sony has improved their support for various codecs (DivX 4/5 and recently better Divx 3 support was added), it still will not play all of your video files.

If you happen to have any video files that are 720p and in an MKV (mastoska video) container, you will soon find out that your PS3 will not play them.

There are various arguments on the net about using MKV as a video container. Apparently it offers a bit more versatility in terms of encoding options so the vast majority of hi-res videos are done in the .mkv file extension.

I found a fast and easy way to fix this problem. I use a program called MKV2VOB. Unfortunately it only seems to work well enough in Windows. I tried it in Wine but it wouldn’t even open properly. If anyone knows of an app that will work in Linux the same way, then please let me know.

Another catch is that I find this only works well with 720p files. Essentially what the app does it change the container which the video is within. So, if you have an mkv file that you know won’t work on your PS3 (yes, I did try transcoding from a media server but the power required must be astronomical because my dual core AMD 3500 with 4gb ram couldn’t play these files. All you need to do is load up MKV2VOB and then open your file and select a destination where you want your redone video placed. I did not change any default settings at all.  Essentially it is doing is changing the container from mkv to mpeg. It does not need to transcode to do this. It only will Mux the video so that it is in a different container. I find it takes only about 30 seconds at most for a video even of around 4gb size. Note – this is the result only for 720p resolutions or lower. If you want to change the container for a video file with 1080p resolution, it seems to require transcoding which is a very long process in comparison. I have not noticed any 720p files that required transcoding yet. The resulting file should be an mpeg file and should play just fine on your PS3 while still retaining the same resolution and quality including the sound.

I am hoping that newer versions of MKV2VOB will work better with 1080p videos but at least it makes all of those 720p mkv files useful for PS3 owners.

I did try to play some of these videos through PS3 Media Server and have it transcode on the fly, but my CPU on my server was not powerful enough to do so. With my dual core machine with 4gb ram not being able to properly play a larger mkv container file without slowing down or clipping, it makes me curious as to what would be necessary to play these files with mkv container files.

Hopefully this post can save some people some of the time and trial and error I went through to figure things out. Better yet, hopefully down the road we will get a better container that offers all of the same benefits of mkv but also has better compatibility and doesn’t seem to require such vast amounts of CPU power to play.

UFC 94 GSP vs Penn 2 Results

Sunday, February 1st, 2009

There was a lot of hype for UFC 94 and it seemed to deliver well. If the rematch between the now two champions wasn’t enough, BJ Penn tried to add extra hype by trash talking GSP and his camp. Penn explicitly said he was going to fight GSP to the death and that anyone that taps from strikes is a ‘little bitch’. Penn did manage to have his words play a part in the fight, but perhaps not how he planned.

The GSP vs Penn fight ended up going 4 rounds with GSP becoming more and more dominant round by round. GSP had a smart gameplan and he implemented it perfectly. He mentioned after the fight that he wanted to take down Penn and get blood running to his shoulders and away from his hands so that his boxing would be nullified. That’s exactly what seemed to happen. The ironic part came at the end of the fourth round after GSP had continually side mounted Penn and peppered him with hammerfists and elbows. BJ didn’t seem to know where he was, having to be redirected to his own corner which Penn criticized GSP for in their first fight after the initial round.

The doctor examined Penn after the fourth round and appeared willing to let the fight continue. BJs brother tapped the Dr on the shoulder and gave the signal for the fight to end. BJ himself did not protest. So much for fighting to the death. Although trash talking can be seen as just hyping up a fight, it really can make someone look foolish if they lose – especially in the same way they uttered contempt for anyone who would tap from strikes like a ‘little bitch’ which is essentially what BJ did.

Next up for GSP – Thiago Alves.  Somehow I don’t think Alves will be trash talking like BJ did. Alves has already demonstrated respect for GSP.

I was eagerly anticipating the fight between Thiago Silva and Lyoto Machida. My criticism of Machida in the past wasn’t so much that he avoided strikes but moreso for his lack of offense and aggression which in turn made it just look like he was running away the whole fight. Machida may have finally put things together for this fight. He definitely looked the more aggressive of the two fighters and landed numerous strikes and at the same time, avoided punishment. I had not been much of a fan of watching Machida in the past, but I was happy to see him show a more complete performance this time around. It will lead to more success for him, more entertaining fights and perhaps even a light heavyweight title.

Nate Diaz vs Clay Guida. Clay Guida managed to outwork Diaz in this fight. Diaz seemed like he didn’t even show up. Diaz seemed to lack any zero sense of urgency. What didn’t help Diaz’ chances was that Guida basically hugged Diaz for the preponderance of the fight and the referee failed to separate them despite Guida not doing any damage whatsoever.

Overall it was a good night of fights and it did well to deliver on a much hyped event.

UFC 93 – Franklin vs Henderson Results

Saturday, January 24th, 2009

UFC 93 featured a long anticipated fight between Rich Franklin and Dan Henderson. For quite a while I had wished for this fight, but in the end the result ended up anticlimactic compared to the anticipation and hype. Here’s why…

The winner of this matchup would be invariably forced to coach the following season of the Ultimate Fighter. Rich made it abundantly clear that he did not want to endure this a second time. Henderson, on the other hand, seemed to relish the opportunity. In addition, the impending coach of the Ultimate Fighter would end up fighting against Michael Bisping at 185 pounds. This is the weight class that Rich just left (as per nudging from the UFC) after getting dismantled twice by Anderson Silva. Also, the filming of the Ultimate Fighter would take several months and this would mean that the coach would not fight until the end of the season. My feeling is that Rich wants to stay at 205 pounds,  does not want to coach on the Ultimate Fighter and would not favor a long layoff before fighting again.

The conclusion — Rich Franklin had nothing to gain by winning the fight against Dan Henderson.

The result of the fight was a decision victory by Dan Henderson which I agreed with wholeheartedly. Rich lacked any killer instinct and did not seem himself. He had previously mentioned his confidence in the clinch yet he offered very little offense in this position. I counted one flailing knee and did not see any type of ongoing forward movement or aggression until the third round when Franklin was clearly down by two rounds. There was no sense of urgency on Rich’s part, it seemed, in round 3 either.

While I’m not saying for sure that Rich threw the fight, I cannot ignore it as a possibility. The complete lack of incentive to win and the uncharacteristic performance definitely garner some suspicion. I suppose only Rich will truly know what happened.

As an afterthought, I was watching this event with a friend who is relatively new to viewing MMA and I must say that I felt embarrassed by the Coleman vs Rua fight. I have to give Coleman credit for competing at his age and acknowledge his impressive physique, but Rua has no excuse. Rua looked terrible against Forrest Griffin and looked just as bad against Coleman. I even thought the stoppage was questionable. While Coleman definitely looked spent, both fighters looked exhausted since the first round! Had Coleman looked incapacitated all of a sudden, I could justify the stoppage, but Coleman looked gassed from early on in the fight and so did Rua. This one probably should have gone to the judges. Just my opinion.

How to Make Rock Band 2 Better

Sunday, January 4th, 2009

While the compact disc format seems to be outdated and nearly useless as digital sales rise, the Rock Band and Guitar Hero franchises have reinvented a way for music to sell. Guitar Hero made its foray into the gaming market focusing on one instrument while Rock Band ventured into a more communal territory by including not only a guitar but also drums and a microphone. Guitar Hero World Tour now includes all instruments but severely lacks in downloadable music which makes it easy for Rock Band 2 to usurp as the king of music games. While Rock Band’s plethora of downloadable music may have garnered it more success and established it as a clear market leader in the music games genre, there are still areas open for improvement.

Downloadable Music – By far Rock Band has the most downloadable music (often referred to as downloadable content) in comparison to any other music game. Not only is the mass of DLC superior, but Harmonix also allows you to import almost all of your Rock Band 1 songs for play into Rock Band 2 for a $5.99 fee through the corresponding store (Playstation Store or Xbox Marketplace). Despite its dominance, Rock Band’s DLC can be improved. Recently Harmonix decided to expand its horizons and release a country pack and for the holiday season, a collection of Christmas songs were released. It would be interesting to see the sales on these items. I wouldn’t expect them to be best sellers. While downloadable music opportunities are restricted to an extent by the willingness of the record company to license the music as available, it might still be a good idea to allow user voting and then communicate more with the users as to what the status of the development is on these tracks.

Presale Previews – A very simple enhancement that might really help sales would be to put either audio or video previews on the Playstations Store and Xbox Marketplace. In some cases, the user may not know the song by title and artist but rather by listening to it. Even a short audio preview would accomplish this reminder. A video showing the song playing and how the notes are organized ingame might be even more useful.

Game Enhancements – While Harmonix may be hesistant to do this due to concentrating on getting more downloadable music and also wanting to leave some new features for future Rock Band releases, consumers no doubt would appreciate some game enhancements. Criterion who make Burnout Paradise have probably done the best job with DLC to improve the gaming experience. Criterion also made all of the enhancements free which Harmonix would not be required to do, but some specific improvements would really make game play better. Here is my wishlist:

  • Countdown into game after pausing (this could be added as an option as it is in Guitar Hero)
  • Ability to create your own tour (pick your own songs to be played on whichever level you want and construct your own custom tour which would add replayability)
  • Song timer – add an option to include the time remaining in the song on the screen.
  • More freedom in Quickplay with setlists – when making a setlist and choosing a difficulty level, the user is chained to placing all songs on the same difficulty level. As we know, some songs on medium as equivalent in difficulty to some songs on expert.
  • Reward instead of punishment for trying higher difficulty levels – Despite your current status (on tour your user should have a # of stars and a noted difficulty level), you are punished by losing fans if you fail on a higher difficulty level. This takes away from a user trying out a harder setting. I would suggest not taking away any fans unless the user is already at the same or higher difficulty level than the setting they are currently attempting. For example, you have 5 stars on Hard and try expert and fail – no fans are lost. However, you have 5 stars on Expert and try a song on Hard, you would lose fans if you failed. This does not take into account that different songs vary in challenge depending on the song itself, but it’s a start.
  • Better stats recording – Have a separate high score for each difficulty level. A comprehensive chart in the main menu showing all high scores for each instrument for each level would be a nice add-on.
  • New High Score notification – this can be done on all modes. When a user attains a new high score, include a new high score notification once the song is done.
  • Include an option to show how many notes are consecutively correct on screen during gameplay.

These are all ideas for enhancements that could be done via patching or even made available for a fee through the respective storefronts.

Will we see any of these improvements issued by Harmonix or are they too nervous to ruin a good thing as it stands or maybe they need to save features to help sell future Rock Band releases?