Archive for the 'Personal Rants' Category

How to Make Rock Band 2 Better

Sunday, January 4th, 2009

While the compact disc format seems to be outdated and nearly useless as digital sales rise, the Rock Band and Guitar Hero franchises have reinvented a way for music to sell. Guitar Hero made its foray into the gaming market focusing on one instrument while Rock Band ventured into a more communal territory by including not only a guitar but also drums and a microphone. Guitar Hero World Tour now includes all instruments but severely lacks in downloadable music which makes it easy for Rock Band 2 to usurp as the king of music games. While Rock Band’s plethora of downloadable music may have garnered it more success and established it as a clear market leader in the music games genre, there are still areas open for improvement.

Downloadable Music - By far Rock Band has the most downloadable music (often referred to as downloadable content) in comparison to any other music game. Not only is the mass of DLC superior, but Harmonix also allows you to import almost all of your Rock Band 1 songs for play into Rock Band 2 for a $5.99 fee through the corresponding store (Playstation Store or Xbox Marketplace). Despite its dominance, Rock Band’s DLC can be improved. Recently Harmonix decided to expand its horizons and release a country pack and for the holiday season, a collection of Christmas songs were released. It would be interesting to see the sales on these items. I wouldn’t expect them to be best sellers. While downloadable music opportunities are restricted to an extent by the willingness of the record company to license the music as available, it might still be a good idea to allow user voting and then communicate more with the users as to what the status of the development is on these tracks.

Presale Previews - A very simple enhancement that might really help sales would be to put either audio or video previews on the Playstations Store and Xbox Marketplace. In some cases, the user may not know the song by title and artist but rather by listening to it. Even a short audio preview would accomplish this reminder. A video showing the song playing and how the notes are organized ingame might be even more useful.

Game Enhancements - While Harmonix may be hesistant to do this due to concentrating on getting more downloadable music and also wanting to leave some new features for future Rock Band releases, consumers no doubt would appreciate some game enhancements. Criterion who make Burnout Paradise have probably done the best job with DLC to improve the gaming experience. Criterion also made all of the enhancements free which Harmonix would not be required to do, but some specific improvements would really make game play better. Here is my wishlist:

  • Countdown into game after pausing (this could be added as an option as it is in Guitar Hero)
  • Ability to create your own tour (pick your own songs to be played on whichever level you want and construct your own custom tour which would add replayability)
  • Song timer - add an option to include the time remaining in the song on the screen.
  • More freedom in Quickplay with setlists - when making a setlist and choosing a difficulty level, the user is chained to placing all songs on the same difficulty level. As we know, some songs on medium as equivalent in difficulty to some songs on expert.
  • Reward instead of punishment for trying higher difficulty levels - Despite your current status (on tour your user should have a # of stars and a noted difficulty level), you are punished by losing fans if you fail on a higher difficulty level. This takes away from a user trying out a harder setting. I would suggest not taking away any fans unless the user is already at the same or higher difficulty level than the setting they are currently attempting. For example, you have 5 stars on Hard and try expert and fail - no fans are lost. However, you have 5 stars on Expert and try a song on Hard, you would lose fans if you failed. This does not take into account that different songs vary in challenge depending on the song itself, but it’s a start.
  • Better stats recording - Have a separate high score for each difficulty level. A comprehensive chart in the main menu showing all high scores for each instrument for each level would be a nice add-on.
  • New High Score notification - this can be done on all modes. When a user attains a new high score, include a new high score notification once the song is done.
  • Include an option to show how many notes are consecutively correct on screen during gameplay.

These are all ideas for enhancements that could be done via patching or even made available for a free through the respective storefronts.

Will we see any of these improvements issued by Harmonix or are they too nervous to ruin a good thing as it stands or maybe they need to save features to help sell future Rock Band releases?

Introducing My New LCD Monitor / TV

Thursday, November 13th, 2008

I bought a Sceptre 22″ LCD monitor about a year ago. To my dismay, it had a stuck pixel. Of course, yes I tried every method to get rid of it. It was only 1 stuck pixel (green), but was still annoying considering it was brand new. I had ordered it online from Tigerdirect.ca who defer to the manufacturer when any problems arise. Sceptre had an 8 pixel policy which meant that I could only return it if it had more than 8 pixels that were dead or stuck - and even then it depended on where they were! Over time, the pixel didn’t get any worse, but I did accidentally spill some water on one of the corners and this worsened over time.

A coworker had mentioned wanting to get an LCD tv but was on a tight budget so I had found some great deals several months back but he didn’t have the cash to pick one up. I subsequently stopped looking around. Eventually my own LCD monitor’s condition worsened to the point where I thought about replacing it. I opted for the idea of getting an LCD TV. This is to be used in my room and I could get cable working there as well as a bonus. I was flipping through a flyer for the source and first noticed a Sony Bravia 32″ on sale for $599 which was $200 off the original price. I decided to go online and look at it in more detail. I searched for the TV and sorted by price and ended up finding an LG 32″ which was originally $849 on for $599 also. Having just recently upgraded my main TV to an LG 47″, I decided that the 32″ LG would be best for me so I bought it.

Now, onto the geek stuff… My main concern was the limited resolution compared to my previous 22″. The new LG, even though it was 32″, was limited to a resolution of 1360×768. I was concerned that this might be too large compared to the 1920×1200 resolution I was getting from my 22″. It ended up being fine and I am writing this entry on the new LCD. The color is fantastic and it’s great to have such a nice big screen. It doesn’t look ridiculous on my desk as it only a 32″. It also helps with playing games like Fofix (Frets on Fire fork). All 4 operating systems look great on the screen as well.

I would definitely recommend going with an LCD TV with a larger screen size for a computer, if you can afford a few exra dollars.  It is definitely worthwhile. Now, what do I do with that damaged 22″ inch LCD?

Ubuntu - Time for a New Install

Saturday, November 1st, 2008

I have been doing alpha and beta testing with Ubuntu since around version 6.06 - Dapper Drake. I have taken this install through every alpha and beta stage and everything in between. In the end, it is still up and running very well with version 8.10 Intrepid Ibex. Although there have been some issues over the transition periods (havoc with network manager and Nvidia drivers mostly), overall, things have gone very well. I would say the upgrade process is about as painless as possible for a distro that does not use the rolling release method.

Finally, after all of these releases, I encountered a problem that I could not seem to fix entirely. Not surprisingly, it was with Nvidia. The issue that I noticed was that I was not able to play any 3D accelerated games in full screen. I am not talking about high level graphically demanding games but rather Frets on Fire. I even installed a derivative of Tuxracer from the Ubuntu repos to test and it would not work either.

Normally I would have continued attacking the issue, but I really wanted to get Frets on Fire but mainly the fork called Fofix working. So, instead, I installed a fresh copy of Ubuntu 8.10 on a different partition for testing. I had testing the same software on a couple of different machines running the same version of Ubuntu and one even contained an Nvidia graphics card. Both worked fine. In fact, the full screen mode had been working fine on my own install until a recent upgrade.

The main issue was with the /usr/lib/libGL.so.1 file which apparently was owned by both the Ubuntu Nvidia package and one called libgl1-mesa-glx. The issue was reported as a bug. My system was actually a 32 bit install but no matter what I tried, I could not fix this issue. I tried using aptitude, dpkg and apt-get along with synaptic to force and overwrite just about anything that I thought would fix the issue. In the end, I figured that after numerous alpha and beta transitions it might be time to try a new install. So, I installed Ubuntu 8.10 final release on a different partition and everything seemed to work as planned. I did uninstall network manager and manually edit the /etc/network/interfaces file in order to achieve using a fixed IP address. Network manager seemed to allow me to edit the settings, but didn’t seem to change them properly. For example, there is no much thing as a Netmask value known as “24″, yet every time I entered 255.255.255.0, that’s what it returned. Network manager is fairly advanced in some respects, but in other ways, it needs a lot of work.

With my fresh install, I have Frets on Fire working and Fofix fires right up in full screen. I had no trouble installing the Nvidia driver provided by the Ubuntu repositories as well. My old install must contain some old files or rules that interfere. Yes, I did use the “Cruft Remover” which is a handy new tool but that didn’t solve this particular problem.

I am fairly confident that had I not taken my install through all of the alpha and beta releases that I would not have encountered this issue. It also makes it nearly impossible to get help on it as not many people would be so masochistic. I am not sure what I will do with my current previous Ubuntu install. I may just keep it around for non-production use and to see the new features only and leave my new install for official releases only.

One of the bonuses with the new install is a faster boot time, nicer and more modern boot screen. In the meantime, I can try a really thorough clean up on my previous install and see what happens from there.

UFC Fight Night 15 - Results

Saturday, September 20th, 2008

Houston Alexander UFC’s Ultimate Fight Night 15 took place in Omaha Nebraska which is the hometown of Houston Alexander who was on the latest card. The main event was Nate Diaz vs Josh Neer, however; the loudest ovation was for Houston Alexander from his hometown crowd as he faced Eric “Red” Schafer. The UFC aired this event on Spike TV for free.

I went 7 for 10 on my picks overall with which I was happy since there were some really tough picks. Unfortunately one of the fights I lost was the Alexander vs Schafer bout.

I’m sure Alexander will never read this nor anyone who trains him, but nonetheless, the secret is out: there is an easy formula to beat Houston Alexander and he proved it that night. As great of a fighter that Thiago Silva is, it was surprising how easily he dominated Alexander in his victory over the Nebraska native. Houston was exposed. He had a weak ground game, possibly nonexistant ground defense. After that loss, one would think that Houston and his trainers would work tirelessly to improve his ground game as he looked completely helpless and dominated by Silva. We didn’t get a chance to see it tested until Fight Night 15 because his previous fight was a knockout courtesy of a superman punch landed by James “The Sandman” Irvin. Schafer divulged his own strategy for beating Alexander: get through the intial onslaught of punches and then take over, which is exactly what Schafer did. I was impressed with Schafer’s ability to work through that barrage since some of Alexander’s strikes landed cleanly and would have knocked out many a foe. Schafer then took over and it was a carbon copy of the Silva fight. Alexander is now 2-3 in the UFC and had just signed an extension with the MMA juggernaut prior to this matchup. UFC is notorious for releasing fighters when they don’t win, but Alexander is still a big draw due to his all or nothing fighting style.

Alexander is a very likable character and seems like a genuinely nice guy, but if he wants to stay around in the UFC, the ground game or take down defense needs to improve prior to his next fight or it could be all over.

Carrier Instant Messenger - Upgraded to 2.5

Saturday, September 20th, 2008

It took a while and surely some people gave up on the project because of the wait, but Carrier has finally been upgraded to version 2.5. This is is significant because the previous version of 2.4.1 had stopped working with the MSN protocol, rendering it useless for anyone who exclusively used those accounts. Version 2.4.1 was released in April and somewhere along the line, the MSN protocol changed and despite requests in the forums, things seemed at a standstill. It wasn’t until late August that the software was updated. There are a lot of great reasons in theory to support the Carrier project, but ultimately we all need a working IM. I even explored the use of Empathy which is going to be the default IM application in future releases of Gnome. It shows a lot of promise and is being developed actively and upgraded regularly which is great. The main difference or advantage between Empathy and traditional IMs is that it will support voice chat and also integrate into Gnome’s environment. An example of this would be that you would see an icon to call someone from within the Evolution email client. It will take some time to move things forward but the future does look promising for Empathy and Gnome.

In terms of the future of Carrier, we can only hope that the recent past is not an indication of future development. Carrier has a great opportunity to attract users. It won’t attract as many as it did when it initially started though since one of the main reasons for its creation was to enable the text resizing box during chats and secondly Pidgin is still the defacto IM client included with a lot of distros. While a lot of Linux users will put forth the extra effort to replace Pidgin with Carrier if they feel strongly enough about it, for most people, they are likely to leave well enough alone.

I am not giving up on Carrier yet though. The current version took a bit long for my liking to be released, but it’s here now and it works very well.

My advice for the developers at Carrier would be to make packages readily available for various distros including the most up to date version and make them easy to find on the website. For example. the preamble for the Ubuntu version still links to version 2.4.1. Also, keep up to date and respond to people in the forums more regularly. After all, from your main stanza on the homepage, you indicate: “What makes us different from the official client, is that we work for you.” If that is truly the case, then it needs to be demonstrated fully.